In everything that we do, there are always pros and cons.. advantages and disadvantages. Just like in playing MMORPG, there are lots of "pros" and of course there are always consequences alongside with it. I strongly believe that playing MMORPGs is one of the worthwhile activities that anyone can enjoy in the virtual world, but just like any other activities.. it require caution and should not be abused.
One of the best thing that I experienced in my MMORPG life is when I interact with other players, sharing thoughts and knowledge in-game and in real life which results in learning new things that can enhance my gaming experience and my real life as well. For almost 10 years of my MMORPG career, I can say that if players play wisely, it can be a good ventilation of stress and boredom for them especially if they need to relax and no time to go outdoors. But if you played too much, it will reverse the result and you can be stressed like you lost a million bucks in a Casino. So manage your time well and don't get too attached to your character.
If there is best, of course there's worst.. I remember my friend once told me "if you get too attached to something, there is a strong possibility that you may lose something in return", and he was right.
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ArcheAge is an MMORPG developed by Korean developer Jake Song (former developer of Lineage) and his development company, XL Games. The game was released in Korea on January 15, 2013, Europe and North America Archeage Gold on September 16, 2014, and has also had a closed beta in China. ArcheAge is described as a "sandpark" MMORPG, which the developers say is a hybrid of the open content style of a "sandbox" game and the more structured play experience of a "themepark" game.
April 23, 2015 at 1:05 AM
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