In any MMORPG with a tradeable currency system and the ability to get really good and cool stuff with that currency, there will be people trying to sell it outside the game. Also, with any game that has a difficult levelling system (such as World of Warcraft) or something to unlock (like Jedi in classic Star Wars Galaxies) there will be people trying to sell accounts that are max level or unlocked. People will try to use the game to make money in real life, and they will try to take advantage of the players of the MMORPG. No matter how many accounts are banned, currency selling is still a major business in almost every MMORPG, with a few exceptions.
The question remains: Why use banning waves to try and get rid of these activities instead of just shutting them down when you find them? I can't count the number of times I've seen and reported botters and people selling currency in-game. I can count the number of times those accounts were banned: zero. I have a habit of adding the botter to my friends list to see when they get banned, and have yet to see an account go grey for more than a day. Even after massive bans, they usually are still there (and still botting in the same areas). So why release these huge ban waves that don't really even do anything?... read more
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This entry was posted
on April 5, 2009
at Sunday, April 05, 2009
and is filed under
Mass Banning in FFXI
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